... | ... |
@@ -29,16 +29,16 @@ class JoueurInfos { |
29 | 29 |
} |
30 | 30 |
|
31 | 31 |
public function creer($nom, $partie_id) { |
32 |
- global $db; |
|
32 |
+ global $db, $__CONF; |
|
33 | 33 |
|
34 |
- $db->req("INSERT INTO joueurs VALUES (NULL, '".$nom."', ".$partie_id.", '', 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 0, 0, 0, 0, 0);"); |
|
35 |
- return $db->reqFirst("SELECT id FROM joueurs WHERE partie_id=".$partie_id." ORDER BY id DESC LIMIT 1;")['id']; |
|
34 |
+ $db->req("INSERT INTO ".$__CONF['dbtablepre']."joueurs(nom, partie_id) VALUES ('".$nom."', ".$partie_id.");"); |
|
35 |
+ return $db->reqFirst("SELECT id FROM ".$__CONF['dbtablepre']."joueurs WHERE partie_id=".$partie_id." ORDER BY id DESC LIMIT 1;")['id']; |
|
36 | 36 |
} |
37 | 37 |
|
38 | 38 |
public function refresh() { |
39 |
- global $db; |
|
39 |
+ global $db, $__CONF; |
|
40 | 40 |
|
41 |
- $req = $db->reqFirst('SELECT * FROM joueurs WHERE id='.$this->id.';'); |
|
41 |
+ $req = $db->reqFirst("SELECT * FROM ".$__CONF['dbtablepre']."joueurs WHERE id=".$this->id.";"); |
|
42 | 42 |
|
43 | 43 |
if(!$req) { |
44 | 44 |
$this->_exist = false; |
... | ... |
@@ -67,7 +67,7 @@ class JoueurInfos { |
67 | 67 |
if(!$this->_exist) return false; |
68 | 68 |
|
69 | 69 |
$plateauTxt = ''; |
70 |
- for($i = 0 ; $i < count($req['plateau']) ; $i++) { |
|
70 |
+ for($i = 0 ; $i < count($this->plateau) ; $i++) { |
|
71 | 71 |
if($i > 0) $plateauTxt .= ','; |
72 | 72 |
$plateauTxt .= $this->plateau[$i]; |
73 | 73 |
} |
... | ... |
@@ -28,6 +28,13 @@ class JoueurInfos { |
28 | 28 |
return $this->_exist; |
29 | 29 |
} |
30 | 30 |
|
31 |
+ public function creer($nom, $partie_id) { |
|
32 |
+ global $db; |
|
33 |
+ |
|
34 |
+ $db->req("INSERT INTO joueurs VALUES (NULL, '".$nom."', ".$partie_id.", '', 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 0, 0, 0, 0, 0);"); |
|
35 |
+ return $db->reqFirst("SELECT id FROM joueurs WHERE partie_id=".$partie_id." ORDER BY id DESC LIMIT 1;")['id']; |
|
36 |
+ } |
|
37 |
+ |
|
31 | 38 |
public function refresh() { |
32 | 39 |
global $db; |
33 | 40 |
|
... | ... |
@@ -46,9 +53,9 @@ class JoueurInfos { |
46 | 53 |
$this->dernier_coup = $req['dernier_coup']; |
47 | 54 |
|
48 | 55 |
for($i = 0 ; $i < 4 ; $i++) { |
49 |
- $this->temple[$i] = $req['position_temple'.$i]; |
|
50 |
- $this->meeple[$i] = $req['position_meeple'.$i]; |
|
51 |
- $this->tresor[$i] = $req['tresor'.$i]; |
|
56 |
+ $this->temple[$i] = $req['position_temple'.($i + 1)]; |
|
57 |
+ $this->meeple[$i] = $req['position_meeple'.($i + 1)]; |
|
58 |
+ $this->tresor[$i] = $req['tresor'.($i + 1)]; |
|
52 | 59 |
} |
53 | 60 |
|
54 | 61 |
$this->plateau = explode(',', $req['plateau']); |
1 | 1 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,71 @@ |
1 |
+<?php |
|
2 |
+ |
|
3 |
+class JoueurInfos { |
|
4 |
+ public $id; |
|
5 |
+ public $nom; |
|
6 |
+ public $partie_id; |
|
7 |
+ public $plateau; |
|
8 |
+ public $statut; |
|
9 |
+ public $tresor; |
|
10 |
+ public $diamant; |
|
11 |
+ public $or; |
|
12 |
+ public $meeple; |
|
13 |
+ public $temple; |
|
14 |
+ public $dernier_coup; |
|
15 |
+ |
|
16 |
+ private $_exist; |
|
17 |
+ |
|
18 |
+ public function __construct() { |
|
19 |
+ $this->_exist = false; |
|
20 |
+ } |
|
21 |
+ |
|
22 |
+ public function init($id) { |
|
23 |
+ $this->id = $id; |
|
24 |
+ $this->refresh(); |
|
25 |
+ } |
|
26 |
+ |
|
27 |
+ public function exist() { |
|
28 |
+ return $this->_exist; |
|
29 |
+ } |
|
30 |
+ |
|
31 |
+ public function refresh() { |
|
32 |
+ global $db; |
|
33 |
+ |
|
34 |
+ $req = $db->reqFirst('SELECT * FROM joueurs WHERE id='.$this->id.';'); |
|
35 |
+ |
|
36 |
+ if(!$req) { |
|
37 |
+ $this->_exist = false; |
|
38 |
+ return; |
|
39 |
+ } |
|
40 |
+ |
|
41 |
+ $this->nom = $req['nom']; |
|
42 |
+ $this->partie_id = $req['partie_id']; |
|
43 |
+ $this->statut = $req['statut']; |
|
44 |
+ $this->diamant = $req['pepite_diamant']; |
|
45 |
+ $this->or = $req['pepite_or']; |
|
46 |
+ $this->dernier_coup = $req['dernier_coup']; |
|
47 |
+ |
|
48 |
+ for($i = 0 ; $i < 4 ; $i++) { |
|
49 |
+ $this->temple[$i] = $req['position_temple'.$i]; |
|
50 |
+ $this->meeple[$i] = $req['position_meeple'.$i]; |
|
51 |
+ $this->tresor[$i] = $req['tresor'.$i]; |
|
52 |
+ } |
|
53 |
+ |
|
54 |
+ $this->plateau = explode(',', $req['plateau']); |
|
55 |
+ |
|
56 |
+ $this->_exist = true; |
|
57 |
+ } |
|
58 |
+ |
|
59 |
+ public function plateauTxt() { |
|
60 |
+ if(!$this->_exist) return false; |
|
61 |
+ |
|
62 |
+ $plateauTxt = ''; |
|
63 |
+ for($i = 0 ; $i < count($req['plateau']) ; $i++) { |
|
64 |
+ if($i > 0) $plateauTxt .= ','; |
|
65 |
+ $plateauTxt .= $this->plateau[$i]; |
|
66 |
+ } |
|
67 |
+ return $plateauTxt; |
|
68 |
+ } |
|
69 |
+} |
|
70 |
+ |
|
71 |
+?> |